Nestor Monzon

Nestor Monzon

I'm a PhD student at the Graphics and Imaging Lab at the University of Zaragoza. I'm under the supervision of Diego Gutierrez and Adolfo Muñoz.

My research interests include light transport simulation and forward/inverse rendering, especially participating media. I also work on variance reduction techniques, implicit surfaces, and related problems in physically based rendering.

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Publications

Real-Time Underwater Spectral Rendering teaser

Real-Time Underwater Spectral Rendering

Computer Graphics Forum (Eurographics 2024)

Nestor Monzon, Diego Gutierrez, Derya Akkaynak, Adolfo Muñoz

We present a simplification of multiple scattering as a function of depth that allows for real-time underwater spectral rendering.

Supervision

Bachelor's Thesis · Computer Engineering

Real-time rendering engine for implicit surfaces using sparse structures

Victor Orrios

Feb 2026 - Present

Bachelor's Thesis · Computer Engineering

Study of variance reduction techniques to accelerate convergence in Monte Carlo rendering

Miguel Angel Luquin

Feb 2026 - Present

Master's Thesis · Robotics, Graphics and Computer Vision

Techniques for Real-Time Spectral Rendering

Pedro J. Pérez

Feb-Jul 2024

Teaching

Subject Degree Period(s)
Modeling and Simulation of Appearance Master in Robotics, Graphics and Computer Vision Fall 2024, 2025, 2026
Computational Imaging Master in Robotics, Graphics and Computer Vision Spring 2026, 2027